Jeanne d'Arc (
orleanide) wrote in
gocirclegogo2013-12-06 07:40 pm
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Clash of Cults
[Tonight on Victorian London: Emerald edition, we bring you a normal everyday ritual.
For the most part.
Under an abandoned church - the remains of the Order of Dagon - a new group has set up their own gathering. Shrouded in dark hoods, at least twenty people have been separated into groups of three or so with an overseer for each.
In short: it's sort of like a classroom for cultists. Most of these people are new and trying to harness the energy from the rift that infamously goes through London. Surely their god will be pleased. But before they try the main event, they really need to get their newbies into shape. Just going through some basic summonings and magical exercises, nothing that should be too bad.
Enter a problem: See that weirdly shiny relic in the center of these destroyed, watery ruins? Another cult happens to believe that belongs to their God. That cult is currently waiting in the shadows for a moment to strike and attempt to steal it. So maybe they ruined this harmless practice session on purpose or maybe the rift in spacetime was too much for the newbies to handle. Either way, their summoning doesn't go...right. It gives cult number two over there a chance to run in, magic ready.
So where does this leave you?
Maybe you were just summoned in. Maybe you were spying. Maybe you were invited as a witness to the training session. Maybe you were passing by when fireworks started blasting out of the church ruins.
Either way you should probably get out of here. There are strangely spacious sewer exits against the right wall, definitely wide enough for people to go through. There are crumbling stairs and doors going to winding catacombs. Maybe you can follow some of the escaping cultists and hope they don't turn on you. Maybe someone will rescue you.
All of it is up to you.]
For the most part.
Under an abandoned church - the remains of the Order of Dagon - a new group has set up their own gathering. Shrouded in dark hoods, at least twenty people have been separated into groups of three or so with an overseer for each.
In short: it's sort of like a classroom for cultists. Most of these people are new and trying to harness the energy from the rift that infamously goes through London. Surely their god will be pleased. But before they try the main event, they really need to get their newbies into shape. Just going through some basic summonings and magical exercises, nothing that should be too bad.
Enter a problem: See that weirdly shiny relic in the center of these destroyed, watery ruins? Another cult happens to believe that belongs to their God. That cult is currently waiting in the shadows for a moment to strike and attempt to steal it. So maybe they ruined this harmless practice session on purpose or maybe the rift in spacetime was too much for the newbies to handle. Either way, their summoning doesn't go...right. It gives cult number two over there a chance to run in, magic ready.
So where does this leave you?
Maybe you were just summoned in. Maybe you were spying. Maybe you were invited as a witness to the training session. Maybe you were passing by when fireworks started blasting out of the church ruins.
Either way you should probably get out of here. There are strangely spacious sewer exits against the right wall, definitely wide enough for people to go through. There are crumbling stairs and doors going to winding catacombs. Maybe you can follow some of the escaping cultists and hope they don't turn on you. Maybe someone will rescue you.
All of it is up to you.]
no subject
[So how the hell did a six-eight giraffe of a man with blue hair sneak up behind you, Mikado? WHO KNOWS.]
You should really find a different kind of magic for that.
no subject
[Yelps with a little uwah noise and startles, turning around.]
Who--?
no subject
[He'll be reaching for that injured hand, now.]
I could feel that clear across London. Let me see it.
no subject
...Ah...
[Wow your name dude. It's kind of cool ///]
[Oh right not the time. He blinks and then allows that, holding his hand up. There's a glowing blue scar on that hand too... I guess if you're the type to know or notice those things it means he's kind of. Missing part of his soul. As you do.]
[The blood magic is still strong on the the fresh wound as well.]
Ryuugamine Mikado. It's nice to meet you Wakahisa-san. Sorry if I disturbed you.
no subject
[He switches to Japanese, although his still lilts with the rhythm of Whitechapel, and sighs, closing his hand around Mikado's. He can't do anything about the soul, at least not without actually doing something Will would kill him for, but he can do something about the cut. His touch is warm, even if the blue rose on the back of his hand seems like an altered and faded contract mark, and it tingles as the cut closes on Mikado's hand and opens on Sei's.
He lets go, watches the cut knit closed, and sighs.]
Just what were you doing with such strong blood magic?
no subject
[But that... It's so informal. He looks a little unsure.]
[He then frowns more at the transferred energy.]
Ah... You didn't have to. Doesn't that hurt? [He's concerned! Genuinely! The rest can wait.]
no subject
[He holds it up so Mikado can see the cut is really truly gone, and shrugs.]
no subject
Ah, what I was doing...? I was sealing the area off. People keep coming here and causing problems and then a lot of people die.... It's really troublesome.